Does Bitmap::cache() handle compressed images automatically?
Hey,
I have my images stored compressed (ARGB8888) on NAND flash accessed via FileX. Not memory mapped, so I need to cache everything before starting the GUI.
I noticed this in the Bitmap API docs:
Bitmap::decompress — "This method is called by Bitmap::cache when required."
So does that mean I just implement BlockCopy with FileX, call Bitmap::cache(), and it handles the decompression automatically? Does it allocate for the uncompressed size and deal with the temp buffers internally?
Would save me a lot of headache if that's the case;
Thanks!